Aim
The aim of the project is to Construct a lamp that changes its brightness or color based on the surrounding light, providing an interactive lighting experience.
Problem statement
The system should incorporate sensors or touch controls to enable users to change the color, brightness, and lighting patterns based on their preferences. Consider challenges like intuitive user interfaces, energy efficiency, and seamless integration with smart home ecosystems. Design the interactive lamp to enhance user experience, serve as a decorative element, and potentially offer additional functionalities such as music synchronization or ambient environmental feedback.
Material used
Input: 2 Light Sensor
Brain: TinkerSpace Brain Board
Output: LED LAMP
Battery: 5V Lithium-ion rechargeable battery
Component description
2 Light sensor
LED LAMP
The lamp that changes its brightness based on the surrounding light.
TinkerSpace Brain Board
TinkerSpace board acts as brain of this project, its function is to monitor Light Sensors and control LED LAMP.
Battery
5V Lithium-Ion battery is used to power-up this project
Working description
Case 1: When the light is low , both light sensor turns OFF and sends the signal to the brain board. The brain board turns on the LED Lamp to 100% brightness
Case 2: When the light is medium, light sensor 1 turns OFF and light sensor 2 turns ON , sends the signal to the brain board. The brain board turns on the LED Lamp to 50% brightness
Case 3: When the light is high, both light sensor turns ON and sends the signal to the brain board. The brain board turns on the LED Lamp to 0% brightness
Circuit Design (DesignSpace)
Step 1: Connect LIGHT SENSOR to input 1 and input 2
Step 2: Connect LED LAMP to output 1
Step 3: Connect supply and test project.