Interactive Lamp

Aim

The aim of the project is to  Construct a lamp that changes its brightness or color based on the surrounding light, providing an interactive lighting experience.

Problem statement

The system should incorporate sensors or touch controls to enable users to change the color, brightness, and lighting patterns based on their preferences. Consider challenges like intuitive user interfaces, energy efficiency, and seamless integration with smart home ecosystems. Design the interactive lamp to enhance user experience, serve as a decorative element, and potentially offer additional functionalities such as music synchronization or ambient environmental feedback.

Material used

Input: 2 Light Sensor
Brain: TinkerSpace Brain Board
Output: LED LAMP
Battery: 5V Lithium-ion rechargeable battery

Component description
2 Light sensor
The function of light sensor is to detect the light and send the signal to the Brain unit (TinkerSpace board). 
LED LAMP

The lamp that changes its brightness based on the surrounding light.

TinkerSpace Brain Board

TinkerSpace board acts as brain of this project, its function is to monitor Light Sensors and control  LED LAMP.

Battery

5V Lithium-Ion battery is used to power-up this project

Working description

Case 1: When the light is low , both light sensor turns OFF and sends the signal to the brain board. The brain board turns on the LED Lamp to 100% brightness

Case 2: When the light is medium,  light sensor 1 turns OFF and light sensor 2 turns ON , sends the signal to the brain board. The brain board turns on the LED Lamp to 50% brightness

Case 3: When the light is high, both light sensor turns ON and sends the signal to the brain board. The brain board turns on the LED Lamp to 0% brightness

 

 

Circuit Design (DesignSpace)

Step 1: Connect  LIGHT SENSOR to input 1 and input 2

Step 2: Connect LED LAMP to output 1 

Step 3: Connect supply and test project.

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